Big Fat Simulations has acquired a couple of new web addresses, in addition to bigfatsimulations.com which we've used for more than two years. Both airtrafficcontrolgames.com and airportmadness.com now point to our website.
We will not be changing the name of our business or website, but will likely be acquiring a variety of additional URLs with names that pertain to our air traffic control game concepts.
Friday, February 18, 2011
Wednesday, February 9, 2011
Radar Chaos: Fun From Basic to Advanced
It is interesting how a game evolves during it's creation. We have put much more thought into Radar Chaos's target audience than we ever did with our other games. There are actually two target audiences: the Casual Gamer and the Aviation Nut. Radar chaos will consist of 12 maps. Four of these are basic mazes that don't require any understanding of aviation. The remainder are realistic air traffic control sectors that require, at the very least, for users to read the included instructions.
My favorite map so far is the very first maze, aimed at the radar newbie. This map will also package as the 'demo' version on Facebook. Initial bet testing suggested that it was still a rather complex game for newcomers to jump right into, so we've designed Map 1 to be a basic 2-dimensional "keep 'em apart" exercise. It's basic in concept, but challenging. My highest score is embarrassingly low, and I am certain that many will do far better than I.
Radar Chaos becomes complex and highly realistic in the advanced levels. These levels offer optional selections such as true airspeed, realistic targets and data tags, as well as realistic delayed aircraft response. In real-world air traffic control, a control assignment such as a turn or a speed change is not observed for several seconds. In the real world, there is a great deal of airspeed error which must be incorporated into any simulation that claims to be realistic.
Having said that, I've had to pass on several ideas received from real-world controllers, such as 'visual approaches', 'auto overs' and 'point-outs'. These options don't add to the fun. These items would add realism, but if you truly want to know what it's like to be an air traffic controller, assemble six friends and have separate simultaneous conversations with all of them at once. That's the only part that is missing from any online air traffic control simulation!
Radar chaos is on schedule for a release in early March 2011.
The basic maze, a 2-dimensional challenge with no data tags |
My favorite map so far is the very first maze, aimed at the radar newbie. This map will also package as the 'demo' version on Facebook. Initial bet testing suggested that it was still a rather complex game for newcomers to jump right into, so we've designed Map 1 to be a basic 2-dimensional "keep 'em apart" exercise. It's basic in concept, but challenging. My highest score is embarrassingly low, and I am certain that many will do far better than I.
An advanced map with realistic data tags and aircraft targets |
Radar Chaos becomes complex and highly realistic in the advanced levels. These levels offer optional selections such as true airspeed, realistic targets and data tags, as well as realistic delayed aircraft response. In real-world air traffic control, a control assignment such as a turn or a speed change is not observed for several seconds. In the real world, there is a great deal of airspeed error which must be incorporated into any simulation that claims to be realistic.
Options for realism are offered in the advanced maps |
Having said that, I've had to pass on several ideas received from real-world controllers, such as 'visual approaches', 'auto overs' and 'point-outs'. These options don't add to the fun. These items would add realism, but if you truly want to know what it's like to be an air traffic controller, assemble six friends and have separate simultaneous conversations with all of them at once. That's the only part that is missing from any online air traffic control simulation!
at
8:00 AM
Thursday, February 3, 2011
Jetliner Crash in Airport Madness 3
Here is a clip of an emergency that occurs in Airport Madness 3, our latest air traffic control game. An arriving jet skids off the runway and crashes into a taxiing aircraft as well as the terminal building. Airport Madness 3 can be purchased here.
at
7:04 PM
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